Socket 是 Linux 系统中实现网络通信的基本机制,下面我将介绍如何使用 C 语言通过 Socket 实现服务器和客户端的对话。
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#define PORT 8080
#define BUFFER_SIZE 1024
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[BUFFER_SIZE] = {0};
char *response = "Message received by server";
// 1. 创建 socket 文件描述符
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 设置 socket 选项 (避免地址已在使用中的错误)
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// 2. 绑定 socket 到端口
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 3. 监听连接
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
printf("Server listening on port %d...\n", PORT);
// 4. 接受客户端连接
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
// 5. 与客户端通信
while (1) {
// 读取客户端消息
int valread = read(new_socket, buffer, BUFFER_SIZE);
if (valread <= 0) {
break; // 连接断开
}
printf("Client: %s\n", buffer);
// 发送响应
send(new_socket, response, strlen(response), 0);
printf("Response sent\n");
// 清空缓冲区
memset(buffer, 0, BUFFER_SIZE);
}
// 6. 关闭连接
close(new_socket);
close(server_fd);
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define PORT 8080
#define BUFFER_SIZE 1024
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
char buffer[BUFFER_SIZE] = {0};
char *message = "Hello from client";
// 1. 创建 socket
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("socket creation error");
exit(EXIT_FAILURE);
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// 将 IPv4 地址从文本转换为二进制形式
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
perror("invalid address/ address not supported");
exit(EXIT_FAILURE);
}
// 2. 连接到服务器
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
perror("connection failed");
exit(EXIT_FAILURE);
}
// 3. 与服务器通信
while (1) {
printf("Enter message (or 'exit' to quit): ");
fgets(buffer, BUFFER_SIZE, stdin);
// 移除换行符
buffer[strcspn(buffer, "\n")] = 0;
if (strcmp(buffer, "exit") == 0) {
break;
}
// 发送消息到服务器
send(sock, buffer, strlen(buffer), 0);
printf("Message sent\n");
// 接收服务器响应
int valread = read(sock, buffer, BUFFER_SIZE);
if (valread <= 0) {
break; // 连接断开
}
printf("Server: %s\n", buffer);
// 清空缓冲区
memset(buffer, 0, BUFFER_SIZE);
}
// 4. 关闭连接
close(sock);
return 0;
}
gcc server.c -o server
gcc client.c -o client
./server
./client
fork()
或线程为每个客户端创建独立的处理进程/线程select()
、poll()
或 epoll()
实现非阻塞通信setsockopt()
设置 SO_REUSEADDR
选项希望这个示例能帮助你理解 Linux Socket 的基本通信机制。如需更复杂的功能,可以在此基础上进行扩展。