在Linux framebuffer设备上实现双缓冲可以显著减少屏幕闪烁并提高图形渲染性能。以下是实现双缓冲的几种方法:
#include <linux/fb.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
int main() {
int fbfd = open("/dev/fb0", O_RDWR);
// 获取屏幕信息
struct fb_var_screeninfo vinfo;
ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo);
// 计算缓冲区大小
long screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
// 映射主缓冲区
char *fbp = mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0);
// 创建第二个缓冲区
char *backbuffer = malloc(screensize);
while(1) {
// 在backbuffer上绘制
draw_to_buffer(backbuffer);
// 将backbuffer内容复制到主缓冲区
memcpy(fbp, backbuffer, screensize);
}
free(backbuffer);
munmap(fbp, screensize);
close(fbfd);
return 0;
}
某些framebuffer驱动支持硬件双缓冲:
// 设置双缓冲
struct fb_var_screeninfo vinfo;
ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo);
vinfo.yres_virtual = vinfo.yres * 2; // 双倍高度
ioctl(fbfd, FBIOPUT_VSCREENINFO, &vinfo);
// 映射两个缓冲区
char *fbp = mmap(0, vinfo.yres_virtual * vinfo.xres * vinfo.bits_per_pixel/8,
PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0);
// 切换缓冲区
vinfo.yoffset = (current_buffer == 0) ? vinfo.yres : 0;
ioctl(fbfd, FBIOPAN_DISPLAY, &vinfo);
current_buffer = !current_buffer;
对于现代Linux系统,推荐使用DRM/KMS API:
#include <xf86drm.h>
#include <xf86drmMode.h>
// 初始化DRM
drmModeRes *resources = drmModeGetResources(fd);
drmModeConnector *connector = drmModeGetConnector(fd, resources->connectors[0]);
// 创建双缓冲
drmModeCreateDumbBuffer(fd, &buf1, width, height, bpp);
drmModeCreateDumbBuffer(fd, &buf2, width, height, bpp);
// 切换缓冲区
drmModeSetCrtc(fd, crtc_id, buf[current_buffer].fb_id, 0, 0,
&connector->connector_id, 1, &connector->modes[0]);
current_buffer = !current_buffer;
对于现代应用,考虑使用:
这些方法通常比直接操作framebuffer更高效且更易于维护。